A simple Tic-Tac-Toe game implementation in C# using window based components. The user is greeted with the game setup form to select the blue or red player. Then, the game starts off in a five by five grid of clickable elements, similar to the traditional Tic-Tac-Toe setup. The user is tasked to beat a naive computer player that is configured to make random moves by selecting empty spots on the game board. As the game progresses, we check whether our win conditions are satisfied by checking diagonal left, diagonal right, horizontally and vertically. Depending on each player's moves, the game can end in a win or draw state.
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Involved in this project: Panos Ioannidis, Dionisis Nikas
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A simple Android application that was developed for the subject of Software Engineering. The app uses Google's services to determine the phone's location and creates a local database to keep track of speeding violations. The user is able to set the upper speed limit (km/h) and start or pause speed monitoring on demand. When a speeding violation is detected, the app notifies the user with characteristic sounds and text-to-speech messages. The longitude, latitude, speed and timestamp of the violations are stored locally and overlaid on a Google Map.